Standard_EXPORT virtual void Highlight (const Handle(Graphic3d_Structure)& theStructure);
//! Transforms the structure.
- Standard_EXPORT virtual void SetTransform (const Handle(Graphic3d_Structure)& theStructure, const Handle(Geom_Transformation)& theTrsf);
+ Standard_EXPORT virtual void SetTransform (const Handle(Graphic3d_Structure)& theStructure, const Handle(TopLoc_Datum3D)& theTrsf);
//! Changes the display priority of the structure <AStructure>.
Standard_EXPORT virtual void ChangeDisplayPriority (const Handle(Graphic3d_Structure)& theStructure, const Standard_Integer theOldPriority, const Standard_Integer theNewPriority);