#if !defined No_Exception && !defined No_Graphic3d_StructureDefinitionError
#define Graphic3d_StructureDefinitionError_Raise_if(CONDITION, MESSAGE) \
- if (CONDITION) Graphic3d_StructureDefinitionError::Raise(MESSAGE);
+ if (CONDITION) throw Graphic3d_StructureDefinitionError(MESSAGE);
#else
#define Graphic3d_StructureDefinitionError_Raise_if(CONDITION, MESSAGE)
#endif