{
//
}
-
- //! Returns the new Structure defined for the new visualization
- virtual Handle(Graphic3d_Structure) Compute (const Handle(Graphic3d_DataStructureManager)& theProjector)
- {
- (void )theProjector;
- return this;
- }
-
- //! Returns the new Structure defined for the new visualization
- virtual Handle(Graphic3d_Structure) Compute (const Handle(Graphic3d_DataStructureManager)& theProjector,
- const Handle(Geom_Transformation)& theTrsf)
- {
- (void )theProjector;
- (void )theTrsf;
- return this;
- }
//! Returns the new Structure defined for the new visualization
- virtual void Compute (const Handle(Graphic3d_DataStructureManager)& theProjector,
- Handle(Graphic3d_Structure)& theStructure)
- {
- (void )theProjector;
- (void )theStructure;
- }
-
- //! Returns the new Structure defined for the new visualization
- virtual void Compute (const Handle(Graphic3d_DataStructureManager)& theProjector,
- const Handle(Geom_Transformation)& theTrsf,
- Handle(Graphic3d_Structure)& theStructure)
+ virtual void computeHLR (const Handle(Graphic3d_Camera)& theProjector,
+ Handle(Graphic3d_Structure)& theStructure)
{
(void )theProjector;
- (void )theTrsf;
(void )theStructure;
}