//! Generates shader program to render environment cubemap as background.
Standard_EXPORT Handle(Graphic3d_ShaderProgram) getBgCubeMapProgram() const;
+ //! Generates shader program to render skydome background.
+ Standard_EXPORT Handle(Graphic3d_ShaderProgram) getBgSkydomeProgram() const;
+
//! Generates shader program to render correctly colored quad.
Standard_EXPORT Handle(Graphic3d_ShaderProgram) getColoredQuadProgram() const;