Standard_ShortReal TransparencyCoef;
Standard_ShortReal RefractionIndex;
Standard_ShortReal Shininess;
- Standard_ShortReal EnvReflexion;
Graphic3d_TypeOfMaterial MaterialType;
Graphic3d_NameOfMaterial MaterialName;
Standard_Boolean ReflActivity[Graphic3d_TypeOfReflection_NB];
TransparencyCoef(0.0f),
RefractionIndex (1.0f),
Shininess (0.039f),
- EnvReflexion (0.0f),
MaterialType (Graphic3d_MATERIAL_ASPECT),
MaterialName (theName)
{
myTransparencyCoef = aMat.TransparencyCoef;
myRefractionIndex = aMat.RefractionIndex;
myShininess = aMat.Shininess;
- myEnvReflexion = aMat.EnvReflexion;
myMaterialType = aMat.MaterialType;
myMaterialName = theName;
myRequestedMaterialName = theName;