--- /dev/null
+// Created on: 2013-06-25
+// Created by: Dmitry BOBYLEV
+// Copyright (c) 2013 OPEN CASCADE SAS
+//
+// The content of this file is subject to the Open CASCADE Technology Public
+// License Version 6.5 (the "License"). You may not use the content of this file
+// except in compliance with the License. Please obtain a copy of the License
+// at http://www.opencascade.org and read it completely before using this file.
+//
+// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
+// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
+//
+// The Original Code and all software distributed under the License is
+// distributed on an "AS IS" basis, without warranty of any kind, and the
+// Initial Developer hereby disclaims all such warranties, including without
+// limitation, any warranties of merchantability, fitness for a particular
+// purpose or non-infringement. Please see the License for the specific terms
+// and conditions governing the rights and limitations under the License.
+
+#ifndef _Graphic3d_MarkerImage_H__
+#define _Graphic3d_MarkerImage_H__
+
+#include <Graphic3d_MarkerImage_Handle.hxx>
+
+#include <Handle_TColStd_HArray1OfByte.hxx>
+#include <Image_PixMap_Handle.hxx>
+#include <Quantity_Parameter.hxx>
+#include <TCollection_AsciiString.hxx>
+
+//! This class is used to store bitmaps and images for markers rendering.
+//! It can convert bitmap texture stored in TColStd_HArray1OfByte to Image_PixMap and vice versa.
+class Graphic3d_MarkerImage : public Standard_Transient
+{
+public:
+
+ //! @param theImage - source image
+ Standard_EXPORT Graphic3d_MarkerImage (const Handle(Image_PixMap)& theImage);
+
+ //! Creates marker image from array of bytes
+ //! (method for compatibility with old markers definition).
+ //! @param theBitMap - source bitmap stored as array of bytes
+ //! @param theWidth - number of bits in a row
+ //! @param theHeight - number of bits in a column
+ Standard_EXPORT Graphic3d_MarkerImage (const Handle(TColStd_HArray1OfByte)& theBitMap,
+ const Standard_Integer& theWidth,
+ const Standard_Integer& theHeight);
+
+ //! @param theAlphaValue pixels in the image that have alpha value greater than
+ //! or equal to this parameter will be stored in bitmap as "1",
+ //! others will be stored as "0"
+ //! @return marker image as array of bytes. If an instance of the class has been
+ //! initialized with image, it will be converted to bitmap based on the parameter theAlphaValue.
+ Standard_EXPORT Handle(TColStd_HArray1OfByte) GetBitMapArray (const Standard_Real& theAlphaValue = 0.5) const;
+
+ //! @return marker image. If an instance of the class has been initialized with a bitmap, it will be
+ //! converted to image.
+ Standard_EXPORT const Handle(Image_PixMap)& GetImage();
+
+ //! @return image alpha as grayscale image. Note that if an instance of the class has been initialized
+ //! with a bitmap or with grayscale image this method will return exactly the same image as GetImage()
+ Standard_EXPORT const Handle(Image_PixMap)& GetImageAlpha();
+
+ //! @return an unique ID. This ID will be used to manage resource in graphic driver.
+ Standard_EXPORT const TCollection_AsciiString& GetImageId() const;
+
+ //! @return an unique ID. This ID will be used to manage resource in graphic driver.
+ Standard_EXPORT const TCollection_AsciiString& GetImageAlphaId() const;
+
+ //! @return texture size
+ Standard_EXPORT void GetTextureSize (Standard_Integer& theWidth,
+ Standard_Integer& theHeight) const;
+
+private:
+
+ TCollection_AsciiString myImageId; //!< resource identifier
+ TCollection_AsciiString myImageAlphaId; //!< resource identifier
+ Handle(TColStd_HArray1OfByte) myBitMap; //!< bytes array with bitmap definition (for compatibility with old code)
+ Handle(Image_PixMap) myImage; //!< full-color marker definition
+ Handle(Image_PixMap) myImageAlpha; //!< alpha-color marker definition (for dynamic hi-lighting)
+ Standard_Integer myMargin; //!< extra margin from boundaries for bitmap -> point sprite conversion, 1 px by default
+ Standard_Integer myWidth; //!< marker width
+ Standard_Integer myHeight; //!< marker height
+
+public:
+
+ DEFINE_STANDARD_RTTI(Graphic3d_MarkerImage) // Type definition
+
+};
+
+#endif // _Graphic3d_MarkerImage_H__