#include <Graphic3d_BufferType.hxx>
#include <Aspect_GenId.hxx>
#include <Aspect_Handle.hxx>
-#include <Graphic3d_ExportFormat.hxx>
-#include <Graphic3d_SortType.hxx>
#include <Graphic3d_ZLayerId.hxx>
#include <Graphic3d_ZLayerSettings.hxx>
#include <Graphic3d_CLight.hxx>