-- In contrast to Bitmaps, Vector graphics is scalable (so you may got quality benefits on printing to laser printer).
-- Notice however that results may differ a lot and do not contain some elements.
+ InvalidateBVHData( me : mutable;
+ theCView : out CView from Graphic3d;
+ theLayerId : Integer from Standard )
+ is deferred;
+ ---Purpose:
+ -- Marks BVH tree and the set of BVH primitives of correspondent priority list with id theLayerId as outdated.
+
AddZLayer( me : mutable;
theCView : CView from Graphic3d;
theLayerId : Integer from Standard )
is deferred;
---Purpose: Sets the settings for a single Z layer of specified view.
+ ChangePriority( me : mutable;
+ theCStructure : CStructure from Graphic3d;
+ theCView : CView from Graphic3d;
+ theNewPriority : Integer from Standard )
+ is deferred;
+ ---Purpose: Changes the priority of a structure within its Z layer
+ -- in the specified view.
+
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-- Category: Internal methods
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