G : ShortReal from Standard;
B : ShortReal from Standard )
is deferred;
- ---Purpose: call_togl_set_text_attributes
+ ---Purpose: Set text attributes for under-/overlayer.
+ -- <Font> argument defines the name of the font to be used,
+ -- <Type> argument defines the display type of the text,
+ -- <R> <G> <B> values define the color of decal or subtitle background.
+ -- To set the color of the text you can use the SetColor method.
Text ( me : mutable;
AText : CString from Standard;