-/*============================================================================*/
-/*==== Titre: Graphic3d_CView.hxx */
-/*==== Role : The header file of primitive type "CView" from Graphic3d */
-/*==== */
-/*==== Implementation: This is a primitive type implemented with typedef */
-/*============================================================================*/
+// Copyright (c) 1999-2014 OPEN CASCADE SAS
+//
+// This file is part of Open CASCADE Technology software library.
+//
+// This library is free software; you can redistribute it and/or modify it under
+// the terms of the GNU Lesser General Public License version 2.1 as published
+// by the Free Software Foundation, with special exception defined in the file
+// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
+// distribution for complete text of the license and disclaimer of any warranty.
+//
+// Alternatively, this file may be used under the terms of Open CASCADE
+// commercial license or contractual agreement.
#ifndef _Graphic3d_CView_HeaderFile
#define _Graphic3d_CView_HeaderFile
#include <InterfaceGraphic_Graphic3d.hxx>
#include <InterfaceGraphic_Visual3d.hxx>
-typedef CALL_DEF_VIEW Graphic3d_CView;
+#include <Graphic3d_RenderingParams.hxx>
+#include <Graphic3d_TextureEnv.hxx>
+#include <Graphic3d_Camera.hxx>
-#if defined(__cplusplus) || defined(c_plusplus)
-/*==== Definition de Type ====================================================*/
-#include <Standard_Type.hxx>
-const Handle(Standard_Type)& TYPE(Graphic3d_CView);
-/*============================================================================*/
+#include <Graphic3d_CLight.hxx>
+#include <Graphic3d_SequenceOfHClipPlane.hxx>
-#endif
-#endif /*Graphic3d_CView_HeaderFile*/
+class CALL_DEF_VIEWCONTEXT
+{
+
+public:
+
+ CALL_DEF_VIEWCONTEXT()
+ : Aliasing (0),
+ BackZClipping (0),
+ FrontZClipping (0),
+ DepthCueing (0),
+ ZClipFrontPlane (0.0f),
+ ZClipBackPlane (0.0f),
+ DepthFrontPlane (0.0f),
+ DepthBackPlane (0.0f),
+ ZBufferActivity (0),
+ Model (0),
+ Visualization (0),
+ NbActiveLight (0),
+ ActiveLight (NULL),
+ SurfaceDetail (0),
+ ClipPlanes()
+ {
+ //
+ }
+
+public:
+
+ int Aliasing;
+
+ int BackZClipping;
+ int FrontZClipping;
+
+ int DepthCueing;
+
+ float ZClipFrontPlane;
+ float ZClipBackPlane;
+
+ float DepthFrontPlane;
+ float DepthBackPlane;
+
+ int ZBufferActivity;
+ int Model;
+ int Visualization;
+
+ int NbActiveLight;
+ Graphic3d_CLight* ActiveLight;
+
+ Handle(Graphic3d_TextureEnv) TextureEnv;
+ int SurfaceDetail;
+
+ Graphic3d_SequenceOfHClipPlane ClipPlanes;
+
+ Handle(Graphic3d_Camera) Camera;
+};
+
+class Graphic3d_CView
+{
+
+public:
+
+ Graphic3d_CView()
+ : WsId (-1),
+ ViewId (0),
+ ptrView (NULL),
+ IsDeleted (0),
+ IsOpen (0),
+ Active (0),
+ ptrUnderLayer (NULL),
+ ptrOverLayer (NULL),
+ Backfacing (0),
+ GContext (NULL),
+ GDisplayCB (NULL),
+ GClientData (NULL),
+ ptrFBO (NULL),
+ WasRedrawnGL (0)
+ {
+ memset(&DefWindow,0,sizeof(DefWindow));
+ }
+
+public:
+
+ int WsId;
+ int ViewId;
+ void* ptrView;
+
+ int IsDeleted;
+ int IsOpen;
+
+ int Active;
+
+ CALL_DEF_VIEWCONTEXT Context;
+
+ CALL_DEF_WINDOW DefWindow;
+
+ void* ptrUnderLayer;
+ void* ptrOverLayer;
+
+ int Backfacing;
+
+ Aspect_RenderingContext GContext;
+ Aspect_GraphicCallbackProc GDisplayCB;
+ void* GClientData;
+
+ void* ptrFBO;
+
+ //! Was the window redrawn by standard OpenGL?
+ mutable int WasRedrawnGL;
+
+ //! Specifies rendering parameters and effects.
+ Graphic3d_RenderingParams RenderParams;
+
+};
+
+#endif // Graphic3d_CView_HeaderFile