#include <Graphic3d_StructureManager.hxx>
#include <Graphic3d_TransModeFlags.hxx>
-IMPLEMENT_STANDARD_HANDLE (Graphic3d_CStructure, Standard_Transient)
-IMPLEMENT_STANDARD_RTTIEXT(Graphic3d_CStructure, Standard_Transient)
//=============================================================================
//function : Graphic3d_CStructure