#include <Aspect_TypeOfMarker.hxx>
#include <InterfaceGraphic_Visual3d.hxx>
#include <Graphic3d_CTexture.hxx>
-#include <Graphic3d_MarkerImage_Handle.hxx>
-#include <Graphic3d_ShaderProgram_Handle.hxx>
+#include <Graphic3d_MarkerImage.hxx>
+#include <Graphic3d_ShaderProgram.hxx>
class Graphic3d_CAspectMarker
{