#include <Standard_Boolean.hxx>
#include <Standard_Type.hxx>
+IMPLEMENT_STANDARD_RTTIEXT(Graphic3d_AspectFillArea3d,Aspect_AspectFillArea)
+
Graphic3d_AspectFillArea3d::Graphic3d_AspectFillArea3d ():
DistinguishModeActive (Standard_False), EdgeModeActive (Standard_False), BackFaceRemovalActive (Standard_False), MyTextureMapState(Standard_False), MyFrontMaterial (), MyBackMaterial ()
{