}
// OCC4895 SAN 22/03/04 High-level interface for controlling polygon offsets
-void Graphic3d_AspectFillArea3d::SetPolygonOffsets(const Standard_Integer aMode,
- const Standard_Real aFactor,
- const Standard_Real aUnits) {
+void Graphic3d_AspectFillArea3d::SetPolygonOffsets(const Standard_Integer aMode,
+ const Standard_ShortReal aFactor,
+ const Standard_ShortReal aUnits) {
MyPolygonOffsetMode = ( aMode & Aspect_POM_Mask );
MyPolygonOffsetFactor = aFactor;
MyPolygonOffsetUnits = aUnits;
}
-void Graphic3d_AspectFillArea3d::PolygonOffsets(Standard_Integer& aMode,
- Standard_Real& aFactor,
- Standard_Real& aUnits) const {
+void Graphic3d_AspectFillArea3d::PolygonOffsets(Standard_Integer& aMode,
+ Standard_ShortReal& aFactor,
+ Standard_ShortReal& aUnits) const {
aMode = MyPolygonOffsetMode;
aFactor = MyPolygonOffsetFactor;
aUnits = MyPolygonOffsetUnits;