#include <Graphic3d_ArrayOfTriangleStrips.hxx>
#include <Standard_Type.hxx>
+IMPLEMENT_STANDARD_RTTIEXT(Graphic3d_ArrayOfTriangleStrips,Graphic3d_ArrayOfPrimitives)
+
Graphic3d_ArrayOfTriangleStrips::Graphic3d_ArrayOfTriangleStrips (const Standard_Integer theMaxVertexs,
const Standard_Integer theMaxStrips,
const Standard_Boolean theHasVNormals,