#include <Graphic3d_TypeOfPrimitiveArray.hxx>
#include <Standard_Integer.hxx>
#include <Standard_Byte.hxx>
-#include <MMgt_TShared.hxx>
+#include <Standard_Transient.hxx>
#include <Standard_Boolean.hxx>
#include <Standard_Real.hxx>
#include <Standard_ShortReal.hxx>
class Graphic3d_ArrayOfPrimitives;
-DEFINE_STANDARD_HANDLE(Graphic3d_ArrayOfPrimitives, MMgt_TShared)
+DEFINE_STANDARD_HANDLE(Graphic3d_ArrayOfPrimitives, Standard_Transient)
//! This class furnish services to defined and fill an
//! array of primitives compatible with the use of
//! 3) Enable to change dynamically the components of the primitive
//! (vertice,normal,color,texture coordinates).
//! 4) Add true triangle and quadrangle strips or fans capabilities.
-class Graphic3d_ArrayOfPrimitives : public MMgt_TShared
+class Graphic3d_ArrayOfPrimitives : public Standard_Transient
{
public:
friend class Graphic3d_Group;
- DEFINE_STANDARD_RTTIEXT(Graphic3d_ArrayOfPrimitives,MMgt_TShared)
+ DEFINE_STANDARD_RTTIEXT(Graphic3d_ArrayOfPrimitives,Standard_Transient)
protected: