#include <Graphic3d_ArrayOfPolygons.hxx>
#include <Standard_Type.hxx>
+IMPLEMENT_STANDARD_RTTIEXT(Graphic3d_ArrayOfPolygons,Graphic3d_ArrayOfPrimitives)
+
Graphic3d_ArrayOfPolygons::Graphic3d_ArrayOfPolygons (const Standard_Integer theMaxVertexs,
const Standard_Integer theMaxBounds,
const Standard_Integer theMaxEdges,