#define xTRACE
#define CSR_PRO12324 //SYL_030798
-// Pas de plot si objet non plottable
+// No plot if object not plottable
//
// Modified 17/12/1998 SYL pour S3604
// Aspect_PlotterDriver devient PlotMgt_PlotterDriver
for (i=1; i<=Length; i++) {
myGraphicObjects.Value (i)->MinMax (x, X, y, Y);
- // Le GraphicObject peut etre vide
+ // GraphicObject can be empty
if (x > RF) Minx = (Minx < x ? Minx : x);
if (X < RL) Maxx = (Maxx > X ? Maxx : X);
if (y > RF) Miny = (Miny < y ? Miny : y);
if (Y < RL) Maxy = (Maxy > Y ? Maxy : Y);
}
- // Attention, il se peut que :
- // Minx = Miny = ShortRealLast (); et
+ // Attention, it is possible that :
+ // Minx = Miny = ShortRealLast (); and
// Maxx = Maxy = ShortRealFirst();
if (Minx > Maxx) { Minx = RealFirst (); Maxx = RealLast (); }
if (Miny > Maxy) { Miny = RealFirst (); Maxy = RealLast (); }
for (i=1; i<=Length; i++) {
if (IsIn (aList->Value(i))) {
(aList->Value(i))->MinMax (x, X, y, Y);
- // Le GraphicObject peut etre vide
+ // GraphicObject can be empty
if (x > RF) Minx = (Minx < x ? Minx : x);
if (X < RL) Maxx = (Maxx > X ? Maxx : X);
if (y > RF) Miny = (Miny < y ? Miny : y);
}
}
- // Attention, il se peut que :
- // Minx = Miny = ShortRealLast (); et
+ // Attention, it is possible that :
+ // Minx = Miny = ShortRealLast (); and
// Maxx = Maxy = ShortRealFirst();
if (Minx > Maxx) { Minx = RealFirst (); Maxx = RealLast (); }
if (Miny > Maxy) { Miny = RealFirst (); Maxy = RealLast (); }
for (i=1; i<=Length; i++) {
myGraphicObjects.Value (i)->MarkerMinMax (x, X, y, Y);
- // Le GraphicObject peut etre vide
+ // GraphicObject can be empty
if (x > RF) Minx = (Minx < x ? Minx : x);
if (X < RL) Maxx = (Maxx > X ? Maxx : X);
if (y > RF) Miny = (Miny < y ? Miny : y);
if (Y < RL) Maxy = (Maxy > Y ? Maxy : Y);
}
- // Attention, il se peut que :
- // Minx = Miny = ShortRealLast (); et
+ // Attention, it is possible that :
+ // Minx = Miny = ShortRealLast (); and
// Maxx = Maxy = ShortRealFirst();
if (Minx > Maxx) { Minx = RealFirst (); Maxx = RealLast (); }
if (Miny > Maxy) { Miny = RealFirst (); Maxy = RealLast (); }
for (i=1; i<=Length; i++) {
if (IsIn (aList->Value(i))) {
(aList->Value(i))->MarkerMinMax (x, X, y, Y);
- // Le GraphicObject peut etre vide
+ // GraphicObject can be empty
if (x > RF) Minx = (Minx < x ? Minx : x);
if (X < RL) Maxx = (Maxx > X ? Maxx : X);
if (y > RF) Miny = (Miny < y ? Miny : y);
}
}
- // Attention, il se peut que :
- // Minx = Miny = ShortRealLast (); et
+ // Attention, it is possible that :
+ // Minx = Miny = ShortRealLast (); and
// Maxx = Maxy = ShortRealFirst();
if (Minx > Maxx) { Minx = RealFirst (); Maxx = RealLast (); }
if (Miny > Maxy) { Miny = RealFirst (); Maxy = RealLast (); }
for (Index=1; Index<=Length; Index++)
//myGraphicObjects.Value(Index)->Erase ();
// CAL le 17/11/97.
- // On met 1 car il faut effacer N fois le premier de la liste
- // En effet cette liste est mise a jour par la methode ci dessous
- // qui est appelee par Graphic2d_GraphicObject::Erase.
+ // 1 is set as it is required to remove N times the first from the list
+ // Acytually this list is updated by method below
+ // called by Graphic2d_GraphicObject::Erase.
#ifdef OCC154
myGraphicObjects.Value(Index)->Erase();
#else