myY (Standard_ShortReal (Y)),
myRadius (Standard_ShortReal (Radius)),
myFirstAngle (0.0),
- mySecondAngle (Standard_ShortReal (2.*Standard_PI)) {
+ mySecondAngle (Standard_ShortReal (2. * M_PI)) {
if (myRadius <= RealEpsilon ())
Graphic2d_CircleDefinitionError::Raise ("The radius = 0.");