#include <Geom2d_Vector.ixx>
typedef Geom2d_Vector Vector;
-typedef Handle(Geom2d_Vector) Handle(Vector);
typedef gp_Ax2d Ax2d;
typedef gp_Pnt2d Pnt2d;
-
-
Standard_Real Geom2d_Vector::Angle (
const Handle(Geom2d_Vector)& Other) const {
Standard_Real Geom2d_Vector::Y () const { return gpVec2d.Y(); }
-Handle(Vector) Geom2d_Vector::Reversed () const {
+Handle(Geom2d_Vector) Geom2d_Vector::Reversed () const {
- Handle(Vector) V = Handle(Vector)::DownCast(Copy());
+ Handle(Geom2d_Vector) V = Handle(Geom2d_Vector)::DownCast(Copy());
V->Reverse();
return V;
}
}
-Standard_Real Geom2d_Vector::Dot (const Handle(Vector)& Other) const {
+Standard_Real Geom2d_Vector::Dot (const Handle(Geom2d_Vector)& Other) const {
return gpVec2d.Dot (Other->Vec2d());
}