Standard_Real dist2 = Center.Distance(Point2);
Standard_Real Radius=0;
- Standard_Integer nbsol1 = 0;
-// Standard_Integer nbsol2 = 0;
Standard_Integer nbsol3 = 0;
Standard_Boolean ok = Standard_False;
Standard_Real difference = (((origin1.X()-Center.X())*(-dir1.Y())) + ((origin1.Y()-Center.Y())*(dir1.X())));
(Qualified1.IsUnqualified()))
{
ok = Standard_True;
- nbsol1 = 1;
Radius = dist1;
}
if (ok) {