if (s == Storage_VSOk) {
TCollection_AsciiString l;
- Standard_Integer len = strlen(FSD_File::MagicNumber());
+ Standard_Size len = strlen(FSD_File::MagicNumber());
f.ReadChar(l,len);
//purpose : read <rsize> character from the current position.
//=======================================================================
-void FSD_File::ReadChar(TCollection_AsciiString& buffer, const Standard_Integer rsize)
+void FSD_File::ReadChar(TCollection_AsciiString& buffer, const Standard_Size rsize)
{
char c;
- Standard_Integer ccount = 0;
+ Standard_Size ccount = 0;
buffer.Clear();
{
Storage_Error s;
TCollection_AsciiString l;
- Standard_Integer len = strlen(FSD_File::MagicNumber());
+ Standard_Size len = strlen(FSD_File::MagicNumber());
ReadChar(l,len);