// commercial license or contractual agreement.
-#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Extrema_FuncExtCS.hxx>
#include <Extrema_POnCurv.hxx>
#include <gp_Vec.hxx>
#include <math_Matrix.hxx>
#include <Precision.hxx>
-#include <Standard_OutOfRange.hxx>
#include <Standard_TypeMismatch.hxx>
/*-----------------------------------------------------------------------------