//void AIS_RadiusDimension::ComputeOneFaceRadius(const Handle(Prs3d_Presentation)& aPresentation)
//{
-#ifdef DRAWDIM_DEB
+#ifdef OCCT_DEBUG
cout << "entree dans computeonefaceradius"<< endl;
#endif
BRepAdaptor_Surface surfAlgo (TopoDS::Face(myFShape));