// check if the file name has been specified and use default value if not
if (thePluginName.IsEmpty()) {
thePluginName += "DrawPlugin";
-#ifdef DEB
+#ifdef DRAW_DEB
cout << "Plugin file name has not been specified. Defaults to " << thePluginName.ToCString() << endl;
#endif
}
if (aToSetCSFVariable) {
OSD_Environment aCSFVarEnv ( aCSFVariable, aPluginDir );
aCSFVarEnv.Build();
-#ifdef DEB
+#ifdef DRAW_DEB
cout << "Variable " << aCSFVariable.ToCString() << " has not been explicitly defined. Set to " << aPluginDir.ToCString() << endl;
#endif
if ( aCSFVarEnv.Failed() ) {
const TCollection_AsciiString& aKey = theMap.FindKey(j);
TCollection_AsciiString aResource = aKey;
if(myResources->Find(aResource.ToCString())) {
-#ifdef DEB
+#ifdef DRAW_DEB
cout << "Parse Value ==> " << myResources->Value(aResource.ToCString()) << endl;
#endif
TCollection_AsciiString aValue(myResources->Value(aResource.ToCString()));
Standard_Integer i=1;
for(;;) {
TCollection_AsciiString aCurKey = aValue.Token(" \t,", i++);
-#ifdef DEB
+#ifdef DRAW_DEB
cout << "Parse aCurKey = " << aCurKey.ToCString() << endl;
#endif
if(aCurKey.IsEmpty()) break;
for(j = 1; j <= aMapExtent; j++) {
const TCollection_AsciiString& aKey = aMap.FindKey(j);
TCollection_AsciiString aResource = aKey;
-#ifdef DEB
+#ifdef DRAW_DEB
cout << "aResource = " << aResource << endl;
#endif
if(myResources->Find(aResource.ToCString())) {
const TCollection_AsciiString& aValue = myResources->Value(aResource.ToCString());
-#ifdef DEB
+#ifdef DRAW_DEB
cout << "Value ==> " << aValue << endl;
#endif
OSD_File aTclScriptFile ( aTclScriptFileName );
OSD_File aTclScriptFileDefaults ( aTclScriptFileNameDefaults );
if (!aTclScriptDir.IsEmpty() && aTclScriptFile.Exists()) {
-#ifdef DEB
+#ifdef DRAW_DEB
cout << "Load " << aTclScriptFileName << " TclScript" << endl;
#endif
di.EvalFile( aTclScriptFileName.ToCString() );
} else if (!aPluginDir.IsEmpty() && aTclScriptFileDefaults.Exists()) {
-#ifdef DEB
+#ifdef DRAW_DEB
cout << "Load " << aTclScriptFileNameDefaults << " TclScript" << endl;
#endif
di.EvalFile( aTclScriptFileNameDefaults.ToCString() );