#include <Draw_ProgressIndicator.hxx>
#include <Draw_Window.hxx>
#include <gp_Pnt2d.hxx>
+#include <Message.hxx>
+#include <Message_Messenger.hxx>
+#include <Message_PrinterOStream.hxx>
#include <OSD.hxx>
#include <OSD_Environment.hxx>
#include <OSD_File.hxx>
}
// read commands from file
- if (!aRunFile.IsEmpty()) {
+ if (!aRunFile.IsEmpty())
+ {
+ if (!isInteractiveForced)
+ {
+ // disable console messages colorization to avoid spoiling log with color codes
+ for (Message_SequenceOfPrinters::Iterator aPrinterIter (Message::DefaultMessenger()->Printers());
+ aPrinterIter.More(); aPrinterIter.Next())
+ {
+ if (Handle(Message_PrinterOStream) aPrinter = Handle(Message_PrinterOStream)::DownCast (aPrinterIter.Value()))
+ {
+ aPrinter->SetToColorize (Standard_False);
+ }
+ }
+ }
ReadInitFile (aRunFile);
// provide a clean exit, this is useful for some analysis tools
if ( ! isInteractiveForced )