#ifdef OCCT_DEBUG
if(!aNS1->IsEmpty()) {
aShape1 = aNS1->Get();
- gp_Pnt aDebPoint = BRep_Tool::Pnt(TopoDS::Vertex(aShape1));
+ const gp_Pnt aDebPoint = BRep_Tool::Pnt(TopoDS::Vertex(aShape1));
+ (void )aDebPoint;
// cout << aCounter << " X = " << aDebPoint.X() << " Y = " << aDebPoint.Y() << " Z = " << aDebPoint.Z() << endl;
} else
cout << " Line3DDriver:: NS1 is empty" << endl;
if(!aNS2->IsEmpty()) {
aShape2 = aNS2->Get();
- gp_Pnt aDebPoint = BRep_Tool::Pnt(TopoDS::Vertex(aShape2));
+ const gp_Pnt aDebPoint = BRep_Tool::Pnt(TopoDS::Vertex(aShape2));
+ (void )aDebPoint;
// cout << aCounter+1 << " X = " << aDebPoint.X() << " Y = " << aDebPoint.Y() << " Z = " << aDebPoint.Z() << endl;
} else
cout << " Line3DDriver:: NS2 is empty" << endl;
aShape1 = aNS1->Get();
aShape2 = aNS2->Get();
#ifdef OCCT_DEBUG
- gp_Pnt aDebPoint = BRep_Tool::Pnt(TopoDS::Vertex(aShape1));
- // cout << aCounter << " X = " << aDebPoint.X() << " Y = " << aDebPoint.Y() << " Z = " << aDebPoint.Z() << endl;
- aDebPoint = BRep_Tool::Pnt(TopoDS::Vertex(aShape2));
- // cout << aCounter+1 << " X = " << aDebPoint.X() << " Y = " << aDebPoint.Y() << " Z = " << aDebPoint.Z() << endl;
+ const gp_Pnt aDebPoint1 = BRep_Tool::Pnt(TopoDS::Vertex(aShape1));
+ const gp_Pnt aDebPoint2 = BRep_Tool::Pnt(TopoDS::Vertex(aShape2));
+ // cout << aCounter << " X = " << aDebPoint1.X() << " Y = " << aDebPoint1.Y() << " Z = " << aDebPoint1.Z() << endl;
+ // cout << aCounter+1 << " X = " << aDebPoint2.X() << " Y = " << aDebPoint2.Y() << " Z = " << aDebPoint2.Z() << endl;
+ (void )aDebPoint1;
+ (void )aDebPoint2;
#endif
if(aShape1.ShapeType() != TopAbs_VERTEX || aShape2.ShapeType() != TopAbs_VERTEX) {
aFunction->SetFailure(WRONG_ARGUMENT);