Standard_Real& Xm, Standard_Real& Ym) const
{
if(Flags & VoidMask)
- Standard_ConstructionError::Raise("Bnd_Box is void");
+ throw Standard_ConstructionError("Bnd_Box is void");
Standard_Real pinf = 1e+100; //-- Precision::Infinite();
if (Flags & XminMask) x = -pinf;
else x = Xmin-Gap;