else if (Other.IsWhole()) return Standard_False;
else if (Other.IsVoid()) return Standard_True;
else {
- Bnd_Box2d OtherBox2d = Other; // DownEqual
Standard_Real OXmin,OXmax,OYmin,OYmax;
- OtherBox2d.Get(OXmin,OYmin,OXmax,OYmax);
+ Other.Get(OXmin,OYmin,OXmax,OYmax);
if (!(Flags & XminMask) && (OXmax < (Xmin-Gap))) return Standard_True;
else if (!(Flags & XmaxMask) && (OXmin > (Xmax+Gap))) return Standard_True;
else if (!(Flags & YminMask) && (OYmax < (Ymin-Gap))) return Standard_True;