const Handle(Adaptor3d_HSurface)& S2,
const Handle(Adaptor3d_HCurve)& C) :
- surf1(S1),surf2(S2),curv(C),
- istangent(Standard_True),
- distmin(RealLast())
-{}
+ surf1(S1),surf2(S2),curv(C),
+ istangent(Standard_True),
+ normtg(0.0), theD(0.0),
+ distmin(RealLast())
+{
+}
Standard_Integer BlendFunc_Ruled::NbEquations () const
{