BlendFunc_ConstThroat::BlendFunc_ConstThroat(const Handle(Adaptor3d_HSurface)& S1,
const Handle(Adaptor3d_HSurface)& S2,
const Handle(Adaptor3d_HCurve)& C)
- : BlendFunc_GenChamfer(S1,S2,C)
+: BlendFunc_GenChamfer(S1,S2,C),
+ istangent(Standard_False),
+ param(0.0),
+ Throat(0.0),
+ normtg(0.0),
+ theD(0.0)
{
}