case TNaming_SELECTED : return 'S';
case TNaming_REPLACE : return 'M'; // for compatibility case TNaming_REPLACE : return 'R';
default:
- Standard_DomainError::Raise("TNaming_Evolution:: Evolution Unknown");
+ throw Standard_DomainError("TNaming_Evolution:: Evolution Unknown");
}
- return 'P'; // To avoid compilation error message.
}
//=======================================================================
case 'S': return TNaming_SELECTED;
case 'R': return TNaming_MODIFY; //for compatibility //TNaming_REPLACE;
default:
- Standard_DomainError::Raise("TNaming_Evolution:: Evolution Unknown");
+ throw Standard_DomainError("TNaming_Evolution:: Evolution Unknown");
}
- return TNaming_PRIMITIVE; // To avoid compilation error message.
}
//=======================================================================
static Standard_Character OrientationToChar(const TopAbs_Orientation theOrient)
case TopAbs_INTERNAL : return 'I';
case TopAbs_EXTERNAL : return 'E';
default:
- Standard_DomainError::Raise("TopAbs_Orientation:: Orientation Unknown");
+ throw Standard_DomainError("TopAbs_Orientation:: Orientation Unknown");
}
- return 'F'; // To avoid compilation error message.
}
//=======================================================================
static TopAbs_Orientation CharToOrientation(const Standard_Character theCharOrient)
case 'I': return TopAbs_INTERNAL;
case 'E': return TopAbs_EXTERNAL;
default:
- Standard_DomainError::Raise("TopAbs_Orientation:: Orientation Unknown");
+ throw Standard_DomainError("TopAbs_Orientation:: Orientation Unknown");
}
- return TopAbs_FORWARD; // To avoid compilation error message.
}
//=======================================================================
aBuilder.Modify(anOldShape, aNewShape); // for compatibility aBuilder.Replace(anOldShape, aNewShape);
break;
default :
- Standard_DomainError::Raise("TNaming_Evolution:: Evolution Unknown");
+ throw Standard_DomainError("TNaming_Evolution:: Evolution Unknown");
}
anOldShape.Nullify();
aNewShape.Nullify();