//! Creates empty triangulation.
BVH_Triangulation() {}
+ //! Creates empty triangulation.
+ BVH_Triangulation (const opencascade::handle<BVH_Builder<T, N> >& theBuilder)
+ : BVH_PrimitiveSet<T, N> (theBuilder)
+ {
+ //
+ }
+
//! Releases resources of triangulation.
virtual ~BVH_Triangulation() {}