0024473: TKMath, BVH - introduce template-based package for Bounding volume hierarchy...
[occt.git] / src / BVH / BVH_Builder.hxx
diff --git a/src/BVH/BVH_Builder.hxx b/src/BVH/BVH_Builder.hxx
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+// Created on: 2013-12-20
+// Created by: Denis BOGOLEPOV
+// Copyright (c) 2013 OPEN CASCADE SAS
+//
+// This file is part of Open CASCADE Technology software library.
+//
+// This library is free software; you can redistribute it and / or modify it
+// under the terms of the GNU Lesser General Public version 2.1 as published
+// by the Free Software Foundation, with special exception defined in the file
+// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
+// distribution for complete text of the license and disclaimer of any warranty.
+//
+// Alternatively, this file may be used under the terms of Open CASCADE
+// commercial license or contractual agreement.
+
+#ifndef _BVH_Builder_Header
+#define _BVH_Builder_Header
+
+#include <BVH_Set.hxx>
+#include <BVH_Tree.hxx>
+
+#include <NCollection_Vector.hxx>
+
+namespace
+{
+  //! Minimum node size to split.
+  const Standard_Real THE_NODE_MIN_SIZE = 1e-5;
+}
+
+//! Performs building of BVH tree.
+template<class T, int N>
+class BVH_Builder
+{
+public:
+
+  //! Creates abstract BVH builder.
+  BVH_Builder (const Standard_Integer theLeafNodeSize,
+               const Standard_Integer theMaxTreeDepth);
+
+  //! Releases resources of BVH builder.
+  virtual ~BVH_Builder() = 0;
+
+public:
+
+  //! Builds BVH using specified algorithm.
+  void Build (BVH_Set<T, N>*       theSet,
+              BVH_Tree<T, N>*      theBVH,
+              const BVH_Box<T, N>& theBox);
+
+protected:
+
+  //! Builds BVH node for specified task info.
+  virtual void BuildNode (BVH_Set<T, N>*         theSet,
+                          BVH_Tree<T, N>*        theBVH,
+                          const Standard_Integer theTask);
+
+protected:
+
+  Standard_Integer                     myMaxTreeDepth; //!< Maximum depth of constructed BVH
+  Standard_Integer                     myLeafNodeSize; //!< Maximum number of primitives per leaf
+  NCollection_Vector<Standard_Integer> myTasksQueue;   //!< Queue to manage BVH node building tasks
+
+};
+
+#include <BVH_Builder.lxx>
+
+#endif // _BVH_Builder_Header