//! - defining the construction of a box,
//! - implementing the construction algorithm, and
//! - consulting the result.
+//! Constructs a box such that its sides are parallel to the axes of
+//! - the global coordinate system, or
+//! - the local coordinate system Axis. and
+//! - with a corner at (0, 0, 0) and of size (dx, dy, dz), or
+//! - with a corner at point P and of size (dx, dy, dz), or
+//! - with corners at points P1 and P2.
+//! Exceptions
+//! Standard_DomainError if: dx, dy, dz are less than or equal to
+//! Precision::Confusion(), or
+//! - the vector joining the points P1 and P2 has a
+//! component projected onto the global coordinate
+//! system less than or equal to Precision::Confusion().
+//! In these cases, the box would be flat.
+
class BRepPrimAPI_MakeBox : public BRepBuilderAPI_MakeShape
{
public:
DEFINE_STANDARD_ALLOC
+
+ //! Default constructor
+ BRepPrimAPI_MakeBox() {}
//! Make a box with a corner at 0,0,0 and the other dx,dy,dz
Standard_EXPORT BRepPrimAPI_MakeBox(const Standard_Real dx, const Standard_Real dy, const Standard_Real dz);
//! Make a box with corners P1,P2.
Standard_EXPORT BRepPrimAPI_MakeBox(const gp_Pnt& P1, const gp_Pnt& P2);
- //! Ax2 is the left corner and the axis.
- //! Constructs a box such that its sides are parallel to the axes of
- //! - the global coordinate system, or
- //! - the local coordinate system Axis. and
- //! - with a corner at (0, 0, 0) and of size (dx, dy, dz), or
- //! - with a corner at point P and of size (dx, dy, dz), or
- //! - with corners at points P1 and P2.
- //! Exceptions
- //! Standard_DomainError if: dx, dy, dz are less than or equal to
- //! Precision::Confusion(), or
- //! - the vector joining the points P1 and P2 has a
- //! component projected onto the global coordinate
- //! system less than or equal to Precision::Confusion().
- //! In these cases, the box would be flat.
+ //! Make a box with Ax2 (the left corner and the axis) and size dx, dy, dz.
Standard_EXPORT BRepPrimAPI_MakeBox(const gp_Ax2& Axes, const Standard_Real dx, const Standard_Real dy, const Standard_Real dz);
+ //! Init a box with a corner at 0,0,0 and the other theDX, theDY, theDZ
+ Standard_EXPORT void Init (const Standard_Real theDX, const Standard_Real theDY, const Standard_Real theDZ);
+
+ //! Init a box with a corner at thePnt and size theDX, theDY, theDZ.
+ Standard_EXPORT void Init (const gp_Pnt& thePnt,
+ const Standard_Real theDX,
+ const Standard_Real theDY,
+ const Standard_Real theDZ);
+
+ //! Init a box with corners thePnt1, thePnt2.
+ Standard_EXPORT void Init (const gp_Pnt& thePnt1, const gp_Pnt& thePnt2);
+
+ //! Init a box with Ax2 (the left corner and the theAxes) and size theDX, theDY, theDZ.
+ Standard_EXPORT void Init (const gp_Ax2& theAxes,
+ const Standard_Real theDX,
+ const Standard_Real theDY,
+ const Standard_Real theDZ);
+
//! Returns the internal algorithm.
Standard_EXPORT BRepPrim_Wedge& Wedge();
protected:
+ BRepPrim_Wedge myWedge;
- BRepPrim_Wedge myWedge;
};