#define _BRepMesh_VertexTool_HeaderFile
#include <NCollection_Array1.hxx>
-#include <Standard.hxx>
-#include <Standard_DefineAlloc.hxx>
-#include <Standard_Macro.hxx>
+#include <Standard_Transient.hxx>
#include <BRepMesh_VertexInspector.hxx>
-#include <BRepMesh.hxx>
#include <Standard_OStream.hxx>
-#include <gp_XYZ.hxx>
#include <gp_XY.hxx>
+#include <IMeshData_Types.hxx>
class BRepMesh_Vertex;
//! Describes data structure intended to keep mesh nodes
//! defined in UV space and implements functionality
-//! providing their uniqueness regarding thir position.
-class BRepMesh_VertexTool
+//! providing their uniqueness regarding their position.
+class BRepMesh_VertexTool : public Standard_Transient
{
public:
- DEFINE_STANDARD_ALLOC
-
//! Constructor.
//! @param theAllocator memory allocator to be used by internal collections.
Standard_EXPORT BRepMesh_VertexTool(
const Standard_Boolean isForceAdd);
//! Deletes vertex with the given index from the tool.
- Standard_EXPORT void Delete(const Standard_Integer theIndex);
+ Standard_EXPORT void DeleteVertex(const Standard_Integer theIndex);
//! Returns set of mesh vertices.
- inline const BRepMesh::HVectorOfVertex& Vertices() const
+ inline const Handle(IMeshData::VectorOfVertex)& Vertices() const
{
return mySelector.Vertices();
}
//! Returns set of mesh vertices.
- inline BRepMesh::HVectorOfVertex& ChangeVertices()
+ inline Handle(IMeshData::VectorOfVertex)& ChangeVertices()
{
return mySelector.ChangeVertices();
}
//! Remove last node from the structure.
inline void RemoveLast()
{
- Delete(Extent());
+ DeleteVertex(Extent());
}
//! Returns the list with indexes of vertices that have movability attribute
//! equal to BRepMesh_Deleted and can be replaced with another node.
- inline const BRepMesh::ListOfInteger& GetListOfDelNodes() const
+ inline const IMeshData::ListOfInteger& GetListOfDelNodes() const
{
return mySelector.GetListOfDelPoints();
}
//! Prints statistics.
Standard_EXPORT void Statistics(Standard_OStream& theStream) const;
+ DEFINE_STANDARD_RTTI_INLINE(BRepMesh_VertexTool, Standard_Transient)
+
private:
//! Expands the given point according to specified tolerance.
private:
- Handle(NCollection_IncAllocator) myAllocator;
- BRepMesh::VertexCellFilter myCellFilter;
- BRepMesh_VertexInspector mySelector;
- Standard_Real myTolerance[2];
+ Handle(NCollection_IncAllocator) myAllocator;
+ IMeshData::VertexCellFilter myCellFilter;
+ BRepMesh_VertexInspector mySelector;
+ Standard_Real myTolerance[2];
};
#endif