//=======================================================================
Standard_Integer BRepMesh_VertexTool::FindIndex(const BRepMesh_Vertex& theVertex)
{
- mySelector.SetCurrent(theVertex.Coord(), Standard_False);
+ mySelector.SetCurrent(theVertex.Coord(),Standard_False);
myCellFilter.Inspect (theVertex.Coord(), mySelector);
return mySelector.GetCoincidentInd();
}