// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
-#include <BRepMesh_DiscretRoot.ixx>
+#include <BRepMesh_DiscretRoot.hxx>
+
+IMPLEMENT_STANDARD_HANDLE (BRepMesh_DiscretRoot, Standard_Transient)
+IMPLEMENT_STANDARD_RTTIEXT(BRepMesh_DiscretRoot, Standard_Transient)
//=======================================================================
//function : BRepMesh_DiscretRoot
//=======================================================================
BRepMesh_DiscretRoot::BRepMesh_DiscretRoot()
: myDeflection (0.001),
- myAngle (0.1),
- myIsDone (Standard_False)
+ myAngle (0.1),
+ myIsDone (Standard_False)
{
- //
}
//=======================================================================
}
//=======================================================================
-//function : SetDeflection
-//purpose :
-//=======================================================================
-void BRepMesh_DiscretRoot::SetDeflection (const Standard_Real theDeflection)
-{
- myDeflection = theDeflection;
-}
-
-//=======================================================================
-//function : Deflection
-//purpose :
-//=======================================================================
-Standard_Real BRepMesh_DiscretRoot::Deflection() const
-{
- return myDeflection;
-}
-
-//=======================================================================
-//function : SetAngle
-//purpose :
-//=======================================================================
-void BRepMesh_DiscretRoot::SetAngle (const Standard_Real theAngle)
-{
- myAngle = theAngle;
-}
-
-//=======================================================================
-//function : Angle
-//purpose :
-//=======================================================================
-Standard_Real BRepMesh_DiscretRoot::Angle() const
-{
- return myAngle;
-}
-
-//=======================================================================
-//function : SetShape
-//purpose :
-//=======================================================================
-void BRepMesh_DiscretRoot::SetShape (const TopoDS_Shape& theShape)
-{
- myShape = theShape;
-}
-
-//=======================================================================
-//function : Shape
-//purpose :
-//=======================================================================
-const TopoDS_Shape& BRepMesh_DiscretRoot::Shape() const
-{
- return myShape;
-}
-
-//=======================================================================
-//function : IsDone
-//purpose :
-//=======================================================================
-Standard_Boolean BRepMesh_DiscretRoot::IsDone() const
-{
- return myIsDone;
-}
-
-//=======================================================================
-//function : SetDone
-//purpose :
-//=======================================================================
-void BRepMesh_DiscretRoot::SetDone()
-{
- myIsDone = Standard_True;
-}
-
-//=======================================================================
-//function : SetNotDone
-//purpose :
-//=======================================================================
-void BRepMesh_DiscretRoot::SetNotDone()
-{
- myIsDone = Standard_False;
-}
-
-//=======================================================================
-//function : Init
+//function : init
//purpose :
//=======================================================================
-void BRepMesh_DiscretRoot::Init()
+void BRepMesh_DiscretRoot::init()
{
- //
}