//! Triangulation of closed polygon containing only three edges.
Standard_Boolean meshElementaryPolygon (const IMeshData::SequenceOfInteger& thePolygon);
- //! Creates the triangles beetween the given node and the given polyline.
+ //! Creates the triangles between the given node and the given polyline.
void createTriangles (const Standard_Integer theVertexIndex,
IMeshData::MapOfIntegerInteger& thePoly);