//=======================================================================
void BRepMesh_DefaultRangeSplitter::AdjustRange()
{
- const Handle(BRepAdaptor_HSurface)& aSurface = GetSurface();
+ const Handle(BRepAdaptor_Surface)& aSurface = GetSurface();
updateRange(aSurface->FirstUParameter(), aSurface->LastUParameter(),
aSurface->IsUPeriodic(), myRangeU.first, myRangeU.second);
Standard_Real dfucur;
Standard_Integer i1;
- const Handle(BRepAdaptor_HSurface)& gFace = GetSurface();
+ const Handle(BRepAdaptor_Surface)& gFace = GetSurface();
gFace->D0(myRangeU.first, myRangeV.first, P11);
gFace->D0(myRangeU.first, dfvave, P21);
gFace->D0(myRangeU.first, myRangeV.second, P31);
Standard_Real dfvcur;
Standard_Integer i1;
- const Handle(BRepAdaptor_HSurface)& gFace = GetSurface();
+ const Handle(BRepAdaptor_Surface)& gFace = GetSurface();
gFace->D0(myRangeU.first, myRangeV.first, P11);
gFace->D0(dfuave, myRangeV.first, P21);
gFace->D0(myRangeU.second, myRangeV.first, P31);