--- /dev/null
+// Copyright (c) 1999-2014 OPEN CASCADE SAS
+//
+// This file is part of Open CASCADE Technology software library.
+//
+// This library is free software; you can redistribute it and/or modify it under
+// the terms of the GNU Lesser General Public License version 2.1 as published
+// by the Free Software Foundation, with special exception defined in the file
+// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
+// distribution for complete text of the license and disclaimer of any warranty.
+//
+// Alternatively, this file may be used under the terms of Open CASCADE
+// commercial license or contractual agreement.
+
+#ifndef _BRepMesh_HeaderFile
+#define _BRepMesh_HeaderFile
+
+#include <gp_Pnt.hxx>
+#include <gp_XYZ.hxx>
+#include <gp_XY.hxx>
+#include <Bnd_B2d.hxx>
+#include <Bnd_Box2d.hxx>
+#include <Standard.hxx>
+#include <NCollection_List.hxx>
+#include <NCollection_Map.hxx>
+#include <NCollection_Vector.hxx>
+#include <NCollection_Handle.hxx>
+#include <NCollection_DataMap.hxx>
+#include <NCollection_IndexedMap.hxx>
+#include <NCollection_IndexedDataMap.hxx>
+#include <NCollection_Array1.hxx>
+#include <NCollection_Sequence.hxx>
+#include <NCollection_CellFilter.hxx>
+#include <NCollection_IncAllocator.hxx>
+#include <NCollection_EBTree.hxx>
+#include <NCollection_UBTreeFiller.hxx>
+#include <BRepMesh_Edge.hxx>
+#include <BRepMesh_Triangle.hxx>
+#include <BRepMesh_PairOfPolygon.hxx>
+#include <BRepMesh_PairOfIndex.hxx>
+#include <BRepMesh_Circle.hxx>
+#include <TopTools_ShapeMapHasher.hxx>
+#include <Handle_Poly_Triangulation.hxx>
+#include <TopoDS_Face.hxx>
+#include <TopoDS_Shape.hxx>
+
+#include <vector>
+
+class BRepMesh_Vertex;
+class TopoDS_Edge;
+class TopoDS_Vertex;
+class Handle_BRepMesh_FaceAttribute;
+class BRepMesh_VertexInspector;
+class BRepMesh_CircleInspector;
+class BRepMesh_Classifier;
+class Poly_Triangulation;
+
+namespace BRepMesh
+{
+ //! Structure keeping parameters of segment.
+ struct Segment
+ {
+ gp_XY StartPnt;
+ gp_XY EndPnt;
+ };
+
+ //! Sequences
+ typedef NCollection_Sequence<Bnd_B2d> SequenceOfBndB2d;
+ typedef NCollection_Sequence<Standard_Integer> SequenceOfInteger;
+ typedef NCollection_Sequence<Standard_Real> SequenceOfReal;
+
+ //! Vectors
+ typedef NCollection_Vector<BRepMesh_Vertex> VectorOfVertex;
+ typedef NCollection_Vector<Standard_Integer> VectorOfInteger;
+ typedef NCollection_Vector<BRepMesh_Circle> VectorOfCircle;
+
+ //! Trees
+ typedef NCollection_EBTree<Standard_Integer, Bnd_Box2d> BndBox2dTree;
+ typedef NCollection_UBTreeFiller<Standard_Integer, Bnd_Box2d> BndBox2dTreeFiller;
+
+ //! Arrays
+ typedef NCollection_Array1<BRepMesh_Vertex> Array1OfVertexOfDelaun;
+ typedef NCollection_Array1<Standard_Integer> Array1OfInteger;
+ typedef NCollection_Array1<Standard_Real> Array1OfReal;
+ typedef NCollection_Array1<Segment> Array1OfSegments;
+
+ //! Lists
+ typedef NCollection_List<gp_XY> ListOfXY;
+ typedef NCollection_List<BRepMesh_Vertex> ListOfVertex;
+ typedef NCollection_List<Standard_Integer> ListOfInteger;
+
+ //! Maps
+ typedef NCollection_Map<Standard_Integer> MapOfInteger;
+ typedef NCollection_Map<Handle(Poly_Triangulation)> MapOfTriangulation;
+ typedef NCollection_Map<TopoDS_Shape, TopTools_ShapeMapHasher> MapOfShape;
+
+ typedef NCollection_DataMap<Standard_Integer, Standard_Integer> MapOfIntegerInteger;
+ typedef NCollection_DataMap<TopoDS_Vertex, Standard_Integer, TopTools_ShapeMapHasher> DMapOfVertexInteger;
+ typedef NCollection_DataMap<TopoDS_Face, Handle_BRepMesh_FaceAttribute, TopTools_ShapeMapHasher> DMapOfFaceAttribute;
+ typedef NCollection_DataMap<TopoDS_Shape, BRepMesh_PairOfPolygon, TopTools_ShapeMapHasher> DMapOfShapePairOfPolygon;
+ typedef NCollection_DataMap<Standard_Integer, gp_Pnt> DMapOfIntegerPnt;
+ typedef NCollection_DataMap<Standard_Integer, ListOfXY> DMapOfIntegerListOfXY;
+ typedef NCollection_DataMap<Standard_Integer, ListOfInteger> DMapOfIntegerListOfInteger;
+ typedef NCollection_DataMap<TopoDS_Edge, MapOfTriangulation, TopTools_ShapeMapHasher> DMapOfEdgeListOfTriangulation;
+
+ typedef NCollection_IndexedMap<Standard_Integer> IMapOfInteger;
+ typedef NCollection_IndexedMap<Standard_Real> IMapOfReal;
+ typedef NCollection_IndexedMap<BRepMesh_Triangle> IMapOfElement;
+ typedef NCollection_IndexedDataMap<BRepMesh_Edge, BRepMesh_PairOfIndex> IDMapOfLink;
+
+ //! CellFilters
+ typedef NCollection_CellFilter<BRepMesh_CircleInspector> CircleCellFilter;
+ typedef NCollection_CellFilter<BRepMesh_VertexInspector> VertexCellFilter;
+
+ //! Handles
+ typedef NCollection_Handle<MapOfInteger> HMapOfInteger;
+ typedef NCollection_Handle<IMapOfInteger> HIMapOfInteger;
+ typedef NCollection_Handle<DMapOfShapePairOfPolygon> HDMapOfShapePairOfPolygon;
+ typedef NCollection_Handle<DMapOfIntegerPnt> HDMapOfIntegerPnt;
+ typedef NCollection_Handle<BRepMesh_Classifier> HClassifier;
+ typedef NCollection_Handle<BndBox2dTree> HBndBox2dTree;
+ typedef NCollection_Handle<Array1OfSegments> HArray1OfSegments;
+ typedef NCollection_Handle<DMapOfVertexInteger> HDMapOfVertexInteger;
+
+ //! Other data structures
+ typedef std::pair<HArray1OfSegments, HBndBox2dTree> SegmentsTree;
+ typedef NCollection_Array1<SegmentsTree> Array1OfSegmentsTree;
+};
+
+#endif