{
//map [old vertex => new vertex]
//note that already existing shape (i.e. the original ones)
- //shouldnt be modified on the topological level
+ //shouldn't be modified on the topological level
NCollection_List<NCollection_List<TopoDS_Vertex>>::Iterator itLLV;
NCollection_List<TopoDS_Vertex>::Iterator itLV;
BRep_Builder aBB;
if (aNewV.IsNull())
{
- //vertices from the original shape isnt found in this group
+ //vertices from the original shape isn't found in this group
//create the new vertex
aNewV = BRepLib_MakeVertex(aNewC);
aBB.UpdateVertex(aNewV, aNewTol);