// Copyright (c) 2018 OPEN CASCADE SAS
-// This file is part of commercial software by OPEN CASCADE SAS,
-// furnished in accordance with the terms and conditions of the contract
-// and with the inclusion of this copyright notice.
-// This file or any part thereof may not be provided or otherwise
-// made available to any third party.
-//
-// No ownership title to the software is transferred hereby.
-//
-// OPEN CASCADE SAS makes no representation or warranties with respect to the
-// performance of this software, and specifically disclaims any responsibility
-// for any damages, special or consequential, connected with its use.
+//
+// This file is part of Open CASCADE Technology software library.
+//
+// This library is free software; you can redistribute it and/or modify it under
+// the terms of the GNU Lesser General Public License version 2.1 as published
+// by the Free Software Foundation, with special exception defined in the file
+// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
+// distribution for complete text of the license and disclaimer of any warranty.
+//
+// Alternatively, this file may be used under the terms of Open CASCADE
+// commercial license or contractual agreement.
#ifndef _BRepGProp_MeshProps_HeaderFile
#define _BRepGProp_MeshProps_HeaderFile
-#include <Standard.hxx>
-#include <Standard_DefineAlloc.hxx>
-#include <Standard_Handle.hxx>
-#include <Standard_Type.hxx>
#include <GProp_GProps.hxx>
#include <TopAbs_Orientation.hxx>
#include <Poly_Array1OfTriangle.hxx>
DEFINE_STANDARD_ALLOC
- //! Describes types of geometric objects.
- //! - Vinert is 3D closed region of space delimited with
- //! Point and surface mesh;
- //! - Sinert is surface mesh in 3D space.
- typedef enum { Vinert = 0, Sinert } BRepGProp_MeshObjType;
+ //! Describes types of geometric objects.
+ //! - Vinert is 3D closed region of space delimited with
+ //! Point and surface mesh;
+ //! - Sinert is surface mesh in 3D space.
+ typedef enum { Vinert = 0, Sinert } BRepGProp_MeshObjType;
//! Constructor takes the type of object.
BRepGProp_MeshProps(const BRepGProp_MeshObjType theType) :