Pnt from gp,
Pnt2d from gp,
Lin from gp,
+ Vec from gp,
Face from TopoDS,
Shell from TopoDS,
Shape from TopoDS,
Param: out Real from Standard)
returns Boolean from Standard;
+ FindAPointInTheFace(myclass; F: Face from TopoDS;
+ P: out Pnt from gp;
+ u,v: out Real from Standard;
+ Param: out Real from Standard;
+ theVecD1U, theVecD1V: out Vec from gp)
+ returns Boolean from Standard;
+
FindAPointInTheFace(myclass; F: Face from TopoDS;
P: out Pnt from gp;
u,v: out Real from Standard)
Index: out Integer from Standard)
returns Boolean from Standard is static ;
+ PointInTheFace(me; F: Face from TopoDS;
+ P: out Pnt from gp;
+ u,v: out Real from Standard;
+ Param: out Real from Standard;
+ Index: out Integer from Standard;
+ surf: HSurface from BRepAdaptor;
+ u1,v1,u2,v2: Real from Standard)
+ returns Boolean from Standard is static;
PointInTheFace(me; F: Face from TopoDS;
- P: out Pnt from gp;
- u,v: out Real from Standard;
- Param: out Real from Standard;
- Index: out Integer from Standard;
- surf: HSurface from BRepAdaptor;
- u1,v1,u2,v2: Real from Standard)
+ P: out Pnt from gp;
+ u,v: out Real from Standard;
+ Param: out Real from Standard;
+ Index: out Integer from Standard;
+ surf: HSurface from BRepAdaptor;
+ u1,v1,u2,v2: Real from Standard;
+ theVecD1U, theVecD1V: out Vec from gp)
returns Boolean from Standard is static ;
---Purpose: <Index> gives point index to search from and returns
-- point index of succeseful search