Standard_Integer i, nbVertices = aVertexNode.Extent();
// Create map of node -> vertices
TopTools_IndexedDataMapOfShapeListOfShape NodeVertices;
- BRepBuilderAPI_CellFilter aFilter (BRepBuilderAPI_VertexInspector::Dimension, Tolerance);
+ BRepBuilderAPI_CellFilter aFilter (Tolerance);
BRepBuilderAPI_VertexInspector anInspector (Tolerance);
for (i = 1; i <= nbVertices; i++) {
TopoDS_Shape vertex = aVertexNode.FindKey(i);