//! be ignored at all.
//! If theIsShapeToleranceUsed == TRUE then resulting box will be
//! extended on the tolerance of the shape.
- //! theIsOptimal flag defines the algorithm for construction of initial
- //! Bnd_Box for the second method (if theIsOptimal == TRUE then
- //! this box will be created by AddOptimal(...) method).
+ //! theIsOptimal flag defines whether to look for the more tight
+ //! OBB for the cost of performance or not.
Standard_EXPORT static
void AddOBB(const TopoDS_Shape& theS,
Bnd_OBB& theOBB,