Standard_EXPORT BRepBlend_RstRstLineBuilder(const Handle(Adaptor3d_Surface)& Surf1, const Handle(Adaptor2d_Curve2d)& Rst1, const Handle(Adaptor3d_TopolTool)& Domain1, const Handle(Adaptor3d_Surface)& Surf2, const Handle(Adaptor2d_Curve2d)& Rst2, const Handle(Adaptor3d_TopolTool)& Domain2);
- Standard_EXPORT void Perform (Blend_RstRstFunction& Func, Blend_SurfCurvFuncInv& Finv1, Blend_CurvPointFuncInv& FinvP1, Blend_SurfCurvFuncInv& Finv2, Blend_CurvPointFuncInv& FinvP2, const Standard_Real Pdep, const Standard_Real Pmax, const Standard_Real MaxStep, const Standard_Real TolGuide, const math_Vector& Soldep, const Standard_Real Tolesp, const Standard_Real Fleche, const Standard_Boolean Appro = Standard_False);
+ Standard_EXPORT void Perform (Blend_RstRstFunction& Func, Blend_SurfCurvFuncInv& Finv1, Blend_CurvPointFuncInv& FinvP1, Blend_SurfCurvFuncInv& Finv2, Blend_CurvPointFuncInv& FinvP2, const Standard_Real Pdep, const Standard_Real Pmax, const Standard_Real MaxStep, const Standard_Real Tol3d, const Standard_Real TolGuide, const math_Vector& Soldep, const Standard_Real Fleche, const Standard_Boolean Appro = Standard_False);
- Standard_EXPORT Standard_Boolean PerformFirstSection (Blend_RstRstFunction& Func, Blend_SurfCurvFuncInv& Finv1, Blend_CurvPointFuncInv& FinvP1, Blend_SurfCurvFuncInv& Finv2, Blend_CurvPointFuncInv& FinvP2, const Standard_Real Pdep, const Standard_Real Pmax, const math_Vector& Soldep, const Standard_Real Tolesp, const Standard_Real TolGuide, const Standard_Boolean RecRst1, const Standard_Boolean RecP1, const Standard_Boolean RecRst2, const Standard_Boolean RecP2, Standard_Real& Psol, math_Vector& ParSol);
+ Standard_EXPORT Standard_Boolean PerformFirstSection (Blend_RstRstFunction& Func, Blend_SurfCurvFuncInv& Finv1, Blend_CurvPointFuncInv& FinvP1, Blend_SurfCurvFuncInv& Finv2, Blend_CurvPointFuncInv& FinvP2, const Standard_Real Pdep, const Standard_Real Pmax, const math_Vector& Soldep, const Standard_Real Tol3d, const Standard_Real TolGuide, const Standard_Boolean RecRst1, const Standard_Boolean RecP1, const Standard_Boolean RecRst2, const Standard_Boolean RecP2, Standard_Real& Psol, math_Vector& ParSol);
Standard_EXPORT Standard_Boolean Complete (Blend_RstRstFunction& Func, Blend_SurfCurvFuncInv& Finv1, Blend_CurvPointFuncInv& FinvP1, Blend_SurfCurvFuncInv& Finv2, Blend_CurvPointFuncInv& FinvP2, const Standard_Real Pmin);
Handle(Adaptor3d_TopolTool) domain2;
Handle(Adaptor2d_Curve2d) rst1;
Handle(Adaptor2d_Curve2d) rst2;
- Standard_Real tolesp;
+ Standard_Real tolpoint3d;
Standard_Real tolgui;
Standard_Real pasmax;
Standard_Real fleche;