// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
-#include <BRepAdaptor_Surface.ixx>
+
+#include <Adaptor3d_HCurve.hxx>
+#include <Adaptor3d_HSurface.hxx>
#include <BRep_Tool.hxx>
+#include <BRepAdaptor_Surface.hxx>
#include <BRepTools.hxx>
-#include <GeomAdaptor_HSurface.hxx>
+#include <Geom_BezierSurface.hxx>
+#include <Geom_BSplineSurface.hxx>
+#include <Geom_Surface.hxx>
#include <GeomAdaptor_HCurve.hxx>
+#include <GeomAdaptor_HSurface.hxx>
+#include <GeomAdaptor_Surface.hxx>
+#include <gp_Ax1.hxx>
+#include <gp_Cone.hxx>
+#include <gp_Cylinder.hxx>
+#include <gp_Dir.hxx>
+#include <gp_Pln.hxx>
+#include <gp_Pnt.hxx>
+#include <gp_Sphere.hxx>
+#include <gp_Torus.hxx>
+#include <gp_Trsf.hxx>
+#include <gp_Vec.hxx>
+#include <Standard_DomainError.hxx>
+#include <Standard_NoSuchObject.hxx>
+#include <Standard_OutOfRange.hxx>
+#include <TopoDS_Face.hxx>
//=======================================================================
//function : BRepAdaptor_Surface
//purpose :
//=======================================================================
-
BRepAdaptor_Surface::BRepAdaptor_Surface()
{
}