// function: UpdateVertex
// purpose:
//=======================================================================
- void BOPTools_AlgoTools::UpdateVertex (const TopoDS_Vertex& aVF,
- const TopoDS_Vertex& aNewVertex)
+void BOPTools_AlgoTools::UpdateVertex
+ (const TopoDS_Vertex& aVF,
+ const TopoDS_Vertex& aNewVertex)
{
Standard_Real aTolVF, aTolNewVertex, aDist, aDTol=1.e-12, aNewTol;
//
// function: UpdateVertex
// purpose:
//=======================================================================
- void BOPTools_AlgoTools::UpdateVertex (const TopoDS_Edge& aE,
- const Standard_Real aT,
- const TopoDS_Vertex& aV)
+void BOPTools_AlgoTools::UpdateVertex (const TopoDS_Edge& aE,
+ const Standard_Real aT,
+ const TopoDS_Vertex& aV)
{
Standard_Real aTolV, aDist, aDTol=1.e-12, aFirst, aLast;
gp_Pnt aPc;
// function: UpdateVertex
// purpose:
//=======================================================================
- void BOPTools_AlgoTools::UpdateVertex (const IntTools_Curve& aC,
- const Standard_Real aT,
- const TopoDS_Vertex& aV)
+void BOPTools_AlgoTools::UpdateVertex (const IntTools_Curve& aC,
+ const Standard_Real aT,
+ const TopoDS_Vertex& aV)
{
Standard_Real aTolV, aDist, aDTol=1.e-12;
gp_Pnt aPc;
// function: MakeSectEdge
// purpose:
//=======================================================================
- void BOPTools_AlgoTools::MakeSectEdge(const IntTools_Curve& aIC,
- const TopoDS_Vertex& aV1,
- const Standard_Real aP1,
- const TopoDS_Vertex& aV2,
- const Standard_Real aP2,
- TopoDS_Edge& aNewEdge)
+void BOPTools_AlgoTools::MakeSectEdge(const IntTools_Curve& aIC,
+ const TopoDS_Vertex& aV1,
+ const Standard_Real aP1,
+ const TopoDS_Vertex& aV2,
+ const Standard_Real aP2,
+ TopoDS_Edge& aNewEdge)
{
Handle(Geom_Curve) aC=aIC.Curve ();
// function: MakeSplitEdge
// purpose:
//=======================================================================
- void BOPTools_AlgoTools::MakeSplitEdge(const TopoDS_Edge& aE,
- const TopoDS_Vertex& aV1,
- const Standard_Real aP1,
- const TopoDS_Vertex& aV2,
- const Standard_Real aP2,
- TopoDS_Edge& aNewEdge)
+void BOPTools_AlgoTools::MakeSplitEdge(const TopoDS_Edge& aE,
+ const TopoDS_Vertex& aV1,
+ const Standard_Real aP1,
+ const TopoDS_Vertex& aV2,
+ const Standard_Real aP2,
+ TopoDS_Edge& aNewEdge)
{
- Standard_Real f, l, aTol;
- Handle(Geom_Curve) aC=BRep_Tool::Curve (aE, f, l);
+ Standard_Real aTol;//f, l,
aTol=BRep_Tool::Tolerance(aE);
//
- // MakeEdge is used for chechking all input data only
- BRepBuilderAPI_MakeEdge aMakeEdge(aC, aV1, aV2, aP1, aP2);
- //ZZ const TopoDS_Edge& E1=TopoDS::Edge(aMakeEdge.Shape());
TopoDS_Edge E=aE;
E.EmptyCopy();
-
+ //
BRep_Builder BB;
BB.Add (E, aV1);
BB.Add (E, aV2);
// function: MakeNewVertex
// purpose:
//=======================================================================
- void BOPTools_AlgoTools::MakeNewVertex(const TopoDS_Vertex& aV1,
- const TopoDS_Vertex& aV2,
- TopoDS_Vertex& aNewVertex)
+void BOPTools_AlgoTools::MakeNewVertex(const TopoDS_Vertex& aV1,
+ const TopoDS_Vertex& aV2,
+ TopoDS_Vertex& aNewVertex)
{
gp_Pnt aPnt1=BRep_Tool::Pnt(aV1);
Standard_Real aTol1=BRep_Tool::Tolerance(aV1);
// function: MakeNewVertex
// purpose:
//=======================================================================
- void BOPTools_AlgoTools::MakeNewVertex(const gp_Pnt& aP,
- const Standard_Real aTol,
- TopoDS_Vertex& aNewVertex)
+void BOPTools_AlgoTools::MakeNewVertex(const gp_Pnt& aP,
+ const Standard_Real aTol,
+ TopoDS_Vertex& aNewVertex)
{
BRep_Builder aBB;
aBB.MakeVertex (aNewVertex, aP, aTol);
// function: MakeNewVertex
// purpose:
//=======================================================================
- void BOPTools_AlgoTools::MakeNewVertex(const TopoDS_Edge& aE1,
- const Standard_Real aParm1,
- const TopoDS_Edge& aE2,
- const Standard_Real aParm2,
- TopoDS_Vertex& aNewVertex)
+void BOPTools_AlgoTools::MakeNewVertex(const TopoDS_Edge& aE1,
+ const Standard_Real aParm1,
+ const TopoDS_Edge& aE2,
+ const Standard_Real aParm2,
+ TopoDS_Vertex& aNewVertex)
{
Standard_Real aTol1, aTol2, aMaxTol, aDist;
gp_Pnt aPnt1, aPnt2;
// function: MakeNewVertex
// purpose:
//=======================================================================
- void BOPTools_AlgoTools::MakeNewVertex(const TopoDS_Edge& aE1,
- const Standard_Real aParm1,
- const TopoDS_Face& aF1,
- TopoDS_Vertex& aNewVertex)
+void BOPTools_AlgoTools::MakeNewVertex(const TopoDS_Edge& aE1,
+ const Standard_Real aParm1,
+ const TopoDS_Face& aF1,
+ TopoDS_Vertex& aNewVertex)
{
Standard_Real aTol1, aTol2, aMaxTol, delta=1.e-12;
gp_Pnt aPnt;
// function: PointOnEdge
// purpose:
//=======================================================================
- void BOPTools_AlgoTools::PointOnEdge(const TopoDS_Edge& aE,
- const Standard_Real aParm,
- gp_Pnt& aPnt)
+void BOPTools_AlgoTools::PointOnEdge(const TopoDS_Edge& aE,
+ const Standard_Real aParm,
+ gp_Pnt& aPnt)
{
Standard_Real f, l;
Handle(Geom_Curve) C1=BRep_Tool::Curve(aE, f, l);
//function : CorrectRange
//purpose :
//=======================================================================
- void BOPTools_AlgoTools::CorrectRange(const TopoDS_Edge& aE1,
- const TopoDS_Edge& aE2,
- const IntTools_Range& aSR,
- IntTools_Range& aNewSR)
+void BOPTools_AlgoTools::CorrectRange(const TopoDS_Edge& aE1,
+ const TopoDS_Edge& aE2,
+ const IntTools_Range& aSR,
+ IntTools_Range& aNewSR)
{
Standard_Integer i;
Standard_Real aRes, aTolE1, aTolE2, aTF, aTL, dT;
//function : CorrectRange
//purpose :
//=======================================================================
- void BOPTools_AlgoTools::CorrectRange(const TopoDS_Edge& aE,
- const TopoDS_Face& aF,
- const IntTools_Range& aSR,
- IntTools_Range& aNewSR)
+void BOPTools_AlgoTools::CorrectRange(const TopoDS_Edge& aE,
+ const TopoDS_Face& aF,
+ const IntTools_Range& aSR,
+ IntTools_Range& aNewSR)
{
Standard_Integer i;
Standard_Real aRes, aTolF, aTF, aTL, dT;
//function : Dimension
//purpose :
//=======================================================================
- Standard_Integer BOPTools_AlgoTools::Dimension(const TopoDS_Shape& theS)
+Standard_Integer BOPTools_AlgoTools::Dimension(const TopoDS_Shape& theS)
{
Standard_Integer i, iRet, iRx0 = 0, iRx = 0;
TopAbs_ShapeEnum aTS;
//function : TreatCompound
//purpose :
//=======================================================================
- void TreatCompound(const TopoDS_Shape& theC1,
- BOPCol_ListOfShape& theLSX)
+void TreatCompound(const TopoDS_Shape& theC1,
+ BOPCol_ListOfShape& theLSX)
{
Standard_Integer aNbC1;
TopAbs_ShapeEnum aType;