// Created by: Peter KURNEV
-// Copyright (c) 2010-2012 OPEN CASCADE SAS
+// Copyright (c) 2010-2014 OPEN CASCADE SAS
// Copyright (c) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
// Copyright (c) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, CEDRAT,
// EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// The content of this file is subject to the Open CASCADE Technology Public
-// License Version 6.5 (the "License"). You may not use the content of this file
-// except in compliance with the License. Please obtain a copy of the License
-// at http://www.opencascade.org and read it completely before using this file.
+// This file is part of Open CASCADE Technology software library.
//
-// The Initial Developer of the Original Code is Open CASCADE S.A.S., having its
-// main offices at: 1, place des Freres Montgolfier, 78280 Guyancourt, France.
+// This library is free software; you can redistribute it and/or modify it under
+// the terms of the GNU Lesser General Public License version 2.1 as published
+// by the Free Software Foundation, with special exception defined in the file
+// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
+// distribution for complete text of the license and disclaimer of any warranty.
//
-// The Original Code and all software distributed under the License is
-// distributed on an "AS IS" basis, without warranty of any kind, and the
-// Initial Developer hereby disclaims all such warranties, including without
-// limitation, any warranties of merchantability, fitness for a particular
-// purpose or non-infringement. Please see the License for the specific terms
-// and conditions governing the rights and limitations under the License.
-
+// Alternatively, this file may be used under the terms of Open CASCADE
+// commercial license or contractual agreement.
#include <BOPDS_Iterator.ixx>
//
#include <BOPCol_DataMapOfIntegerMapOfInteger.hxx>
#include <BOPCol_MapOfInteger.hxx>
//
-#include <BOPDS_BoxBndTree.hxx>
+#include <BOPCol_BoxBndTree.hxx>
#include <BOPDS_IndexRange.hxx>
#include <BOPDS_PassKeyBoolean.hxx>
#include <BOPDS_MapOfPassKeyBoolean.hxx>
//function :
//purpose :
//=======================================================================
- BOPDS_Iterator::BOPDS_Iterator()
+BOPDS_Iterator::BOPDS_Iterator()
:
myAllocator(NCollection_BaseAllocator::CommonBaseAllocator())
{
myDS=NULL;
myLength=0;
//
- myLists.SetStartSize(6);
+ myLists.SetStartSize(BOPDS_DS::NbInterfTypes());
myLists.Init();
}
//=======================================================================
//function :
//purpose :
//=======================================================================
- BOPDS_Iterator::BOPDS_Iterator(const Handle(NCollection_BaseAllocator)& theAllocator)
+BOPDS_Iterator::BOPDS_Iterator
+ (const Handle(NCollection_BaseAllocator)& theAllocator)
:
myAllocator(theAllocator),
myLists(theAllocator)
myDS=NULL;
myLength=0;
//
- myLists.SetStartSize(6);
+ myLists.SetStartSize(BOPDS_DS::NbInterfTypes());
myLists.Init();
}
//=======================================================================
//function : ~
//purpose :
//=======================================================================
- BOPDS_Iterator::~BOPDS_Iterator()
+BOPDS_Iterator::~BOPDS_Iterator()
{
}
//=======================================================================
// function: SetDS
// purpose:
//=======================================================================
- void BOPDS_Iterator::SetDS(const BOPDS_PDS& aDS)
+void BOPDS_Iterator::SetDS(const BOPDS_PDS& aDS)
{
myDS=aDS;
}
// function: DS
// purpose:
//=======================================================================
- const BOPDS_DS& BOPDS_Iterator::DS()const
+const BOPDS_DS& BOPDS_Iterator::DS()const
{
return *myDS;
}
// function: ExpectedLength
// purpose:
//=======================================================================
- Standard_Integer BOPDS_Iterator::ExpectedLength() const
+Standard_Integer BOPDS_Iterator::ExpectedLength() const
{
return myLength;
}
// function: BlockLength
// purpose:
//=======================================================================
- Standard_Integer BOPDS_Iterator::BlockLength() const
+Standard_Integer BOPDS_Iterator::BlockLength() const
{
Standard_Integer aNbIIs;
Standard_Real aCfPredict=.5;
// function: Initialize
// purpose:
//=======================================================================
- void BOPDS_Iterator::Initialize(const TopAbs_ShapeEnum aType1,
- const TopAbs_ShapeEnum aType2)
+void BOPDS_Iterator::Initialize(const TopAbs_ShapeEnum aType1,
+ const TopAbs_ShapeEnum aType2)
{
Standard_Integer iX;
//
// function: More
// purpose:
//=======================================================================
- Standard_Boolean BOPDS_Iterator::More()const
+Standard_Boolean BOPDS_Iterator::More()const
{
return myIterator.More();
}
// function: Next
// purpose:
//=======================================================================
- void BOPDS_Iterator::Next()
+void BOPDS_Iterator::Next()
{
myIterator.Next();
}
// function: Value
// purpose:
//=======================================================================
- void BOPDS_Iterator::Value(Standard_Integer& theI1,
- Standard_Integer& theI2,
- Standard_Boolean& theWithSubShape) const
+void BOPDS_Iterator::Value(Standard_Integer& theI1,
+ Standard_Integer& theI2,
+ Standard_Boolean& theWithSubShape) const
{
Standard_Integer iT1, iT2, n1, n2;
//
// function: Prepare
// purpose:
//=======================================================================
- void BOPDS_Iterator::Prepare()
+void BOPDS_Iterator::Prepare()
{
- Standard_Integer i;
+ Standard_Integer i, aNbInterfTypes;
//
+ aNbInterfTypes=BOPDS_DS::NbInterfTypes();
myLength=0;
- for (i=0; i<6; ++i) {
+ for (i=0; i<aNbInterfTypes; ++i) {
myLists(i).Clear();
}
//
// function: Intersect
// purpose:
//=======================================================================
- void BOPDS_Iterator::Intersect()
+void BOPDS_Iterator::Intersect()
{
Standard_Boolean bFlag;
Standard_Integer aNb, i, aNbB, aNbR, iTi, iTj;
BOPCol_IndexedDataMapOfShapeBox aMSB(100, aAllocator);
BOPDS_PassKeyBoolean aPKXB;
//
- BOPDS_BoxBndTreeSelector aSelector;
- BOPDS_BoxBndTree aBBTree;
+ BOPCol_BoxBndTreeSelector aSelector;
+ BOPCol_BoxBndTree aBBTree;
NCollection_UBTreeFiller <Standard_Integer, Bnd_Box> aTreeFiller(aBBTree);
//
aNb=myDS->NbSourceShapes();